Divide is Now Available on Steam!

Divide is Now Available on Steam!

November 16, 2017 by Chris Tilton

We are pleased to announce the PC release of Divide. It is out on Steam TODAY and you can get it RIGHT NOW with the link below! For the next week, Divide is available with a 15% Launch Discount at just $16.99. (Offer ends November 24, 2017.) Buy it today

Finally! Canada, Mexico, Brazil, and the Americas

Finally! Canada, Mexico, Brazil, and the Americas

February 21, 2017 by Chris Tilton

We’re excited to announce that as of today, February 21st, Divide will be available to gamers in Canada, Mexico, Brazil, and the rest of the Americas. We’re working hard on getting it out to those of you in Europe, so hold tight!

Divide Update 1.08

February 12, 2017 by Chris Tilton

We just released version 1.08 of Divide to the PSN Store. This update contains miscellaneous gameplay fixes such as allowing the proper collection of armor reserves, as well as some rare issues syncing the player with the level streaming.

Divide Update 1.07

February 8, 2017 by Chris Tilton

Version 1.07 of Divide is now live. This update adds objective markers to the map, along with a few extra objectives for clarity. This patch also addresses the “disappearing Decker” issue.

Divide Update 1.06

February 5, 2017 by Chris Tilton

The 1.06 patch is now available. This patch contains the same fixes that were in 1.05, but doesn’t contain the accidental re-serialization that affected loading save games of previous versions in the APRD lab area. Please see the 1.05 post below for details on the fixes.

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Divide Update 1.05

February 3, 2017 by Chris Tilton

We’ve published a new update that resolves some potential issues.

  1. Player can no longer move around once activating the entry node on Decker’s train, which could put the player in an unreachable position for the sequence. We applied this to a similar situation involving a door that leads outside.

  2. It’s no longer possible to accidentally go over stairwell railings in the APRD lab research catwalks, causing the player to lose sync with which rooms are loaded.

  3. Fixed a an issue near the end where a certain mode turning on would fail if the player never actually activates it through the course of the game.

UPDATE 1: It appears there is an issue when loading a 1.04 version save while in the APRD bunker after updating to 1.05. We are looking into trying to get the patch removed so you can easily go back to 1.04. We are currently working on why this is happening and will issue another patch to fix, depending on what actions we are able to take. We apologize if this has messed up your game for the weekend - we feel terrible! The only solutions are: 1) Don’t update to 1.05 if you haven’t already, 2) wait until we can resolve this, or regrettably, 3) start a new game. I will update this post when I know more.

UPDATE 2: We have un-deployed the 1.05 patch because of an issue with loading saves in the APRD Lab. Players who had a save there before the patch and are experiencing loading errors should delete the Divide app, and then re-download. Version 1.04 will be downloaded and those troubled saves should work again. We will be issuing another patch that covers the original 1.05 issues.

Divide Update 1.04

February 1, 2017 by Chris Tilton

Hi all,

We’ve pushed a new update (1.04) to PSN. This resolves an issue in which the player may not be able to board a train to continue on to the next area because the doors are stuck closed. If you experience this, please get this update, as it will fix that issue.

Today's The Day!

Today's The Day!

January 31, 2017 by Chris Tilton

We made a game! It officially exists to puchase! Divide is out on PS4 in the US on the Playststion Store!

Buy it now for PS4

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